/* 
 * File:   SnowGun.h
 * Author: mauro
 *
 * Created on 17 de noviembre de 2014, 18:48
 */

#ifndef SNOWGUN_H
#define	SNOWGUN_H
#include "Circle.h"
#include "Weapon.h"
#include "ObjFactory.h"
#include "SnowBall.h"
class SnowGun : public Weapon {
private:
    
public:
    SnowGun(ObjFactory *objFactory);
    
    SnowBall * getBullet(float posX, float posY, int dire);
    virtual ~SnowGun();
};

#endif	/* SNOWGUN_H */

